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(+1)

Would you update the game to have a crosshair aim cursor or something easy to see? I loose track of my target cursor all the time and usually waste shots before I realize I'm shooting the wrong way.


Also, maybe I'm just not coordinated enough, but I find the movement system difficult. Maybe I'm just too used to playing Asteroids style ship movement that this way of moving throws for a loop. 


Anyway, game is visually cool, nice sounds, and nice basic game concept! Even though I'm not good at it, I like it.


Also, I love seeing games made with Godot Engine!

Hi, Pegasus!
Thank you very much for commenting!

Also, I'm very glad to hear some feedback and suggestions from you. These days I'm working on the next update that will address the feedback I've received so far, as well as some general improvements to the game.

I might also add a thing or two, but we'll see :)

Also, huge thanks for monetary support, I do appreciate it very much!

Have a great day! :D

(+1)

Graphics and gameplay are really awesome!

Thank you so much for playing!

And for commenting :D

(+1)

That was pretty fun. Really like the glow and particle effects. Anything thought on sharing the source code? Advice wise I think the movement felt a little floaty. Great job!

(+1)

Hey, huge thanks for playing!

Really appreciate the feedback! Later on  I'll definitely tweak the movement to be a bit more snappy :D

Haven't thought of sharing the source code,  but I might do so when I'm "done" with the project - I'm still planning to do some tweaking, maybe adding a thing or two. If that could be helpful to someone - no problem :)

If you really want to look at the source - email me at notatea.dev@gmail.com

Have a great day and thank you for commenting!